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Eu4 trade goods map
Eu4 trade goods map











  • 10-10-10% from trade-expansion, trade-economic and trade-naval policiesĪt this point we are at 180%.
  • 20-20% from trade-admin and trade-quality policies.
  • 10% from the reformed trade focus (other religions can also give 10%).
  • 20% from being ahead of time in Diplo Tech.
  • Trade Efficiency is capped at 200%, so that is our aim: Nodes like California and Mexico can flow to East Asia, which makes them incredibly valuable if you can control that 20 node long chain all the way. The second one will have the trade increased six times, instead of once. You can go Ivor圜oast > EnglishChannel directly, or you can go Ivor圜oast > Caribbean > ChesapeakeBay > StLawrence > NorthSea > EnglishChannel. The thing you control is which way the trade leaves a node, and this is where a lot of value can come from. Having trade ideas and high navy tradition are basically the way to it. This is mostly out of your control, other than having your own value as high as possible, and having at least 5 countries steer trade the same way you do. Lets go through these, and see how we can maximize them:
  • and last but not least, Trade Efficiency, which is a multiplier for the collected trade value.
  • Trade Steering, which increases the outgoing trade value from a node.
  • Goods Produced in a node, which directly translates into trade value.
  • Trade income is increased by three things directly: I have been thinking about this for a time, and while I don't have the time right now to make a run, I still wanted to share my ideas about this with you. If you want stricter quality control, go to /r/ParadoxPlaza For information on topics that are temporarily banned, please view our rules page.Ĭontent that breaks the spirit of these rules may be removed at moderator discretion. We may occasionally ban specific topics that have flooded the subreddit. Users may only make one self-promotional submission per week. Explanations should be posted as a reddit comment - referencing the title is not enough.Īll giveaways, surveys, and petitions must be approved by the moderators first. General discussion of piracy or leaked content is allowed.Īdhere to the Reddit content policy and the reddiquette.Įxplain what you want people to look at when you post an image. No links to pirated materials, pirated game mods, or key resellers. No memes, image macros, reaction pictures, or similar. Just the title of the post being relevant does not qualify.

    eu4 trade goods map

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    Eu4 trade goods map